"Well, Master. This is a wood element dungeon! The wood element is the closest basic element to the life element which of the opposite of our death element! So when we kill monsters here, the death energy they produce is of a higher quality than the monsters we and humans we killed outside, despite the quantity being the same." Mikey answered with joy.
Darius was shocked by this and decided to Analyze the duo first and foremost.
[Name: Joneson
Race: Undead
Class: Warrior
Sub-class: Growth
HP: 60/60
MP: 13/13
Level: 10
Strength: ?
Agility: ?
Endurance: ?
Intellect: ?
Charisma: ?
Luck: ?
Abilities: Absorb.
Weapons: Sword and Buckler, Leather Armor.]
[Name: Mikey
Race: Undead
Class: Warrior
Sub-class: Growth
HP: 60/60
MP: 13/13
Level: 10
Strength: ?
Agility: ?
Endurance: ?
Intellect: ?
Charisma: ?
Luck: ?
Abilities: Absorb.
Weapons: Sword and Buckler, Leather Armor.]
Darius frowned when he saw that the stats of the two undead could not be displayed. When he questioned the duo, he received a confusing answer.
"Well, we do have stats but we also don't. Because we can grow, our stats cannot be easily determined by the system at any time. Also, we don't have experience, yet we grow through death energy which is not supported by the Analysis of the system's first version." Mikey explained again.
"Yea, you gotta upgrade that thing. Bonkers it is, I say!" Joneson chipped in.
Darius also agreed. The Supreme System was great in many ways for sure, but it also had many flaws. It was high time for version 1.00 to be patched, and Darius remembered he could do so through that coffin in the Plains of the Green.
Darius sighed and continued on. The third room of the first floor was just as large as the one they came through with even stronger monsters this time. Darius saw monsters ranging from level 7-9, which was still not enough to give them any experience per the calculation.
The good news - at least - was that Darius had basically confirmed that his exp gain cap was 5 levels below. As such, if he or Gunner wanted to gain even 1 experience points to share, they needed level 10 and above foes since Gunner was level 9 and he was level 14.
Once they cleared the third cavern, Darius noted that he and Gunner had received many useful drops for cooking, building, and alchemy especially. Since these were the mainstays of this wood dungeon, Darius felt it was normal.
Darius guessed that the dungeon must have either three or four floors, but he was betting on it being 3. After all, the first floor seemed to have monsters of the Amateur Rank, as the next room they entered had monsters between levels 10-14.
Here, Darius and Gunner had to get serious because, despite their power, the sheer number of monsters made it a tough fight.
They were up against monsters like Ents, Life-Stealing Vines, and Killer Shrooms. The first group were like tanks with their high HP and unarmed fighting style as they clashed with Gunner head-on, quickly putting the large lad in a tough fight.
For the first time since they fought together, Darius actually had to consistently use his heal spell on Gunner progressively. The Life-Stealing Vines gave Darius a tough time as he had to continuously blink to avoid them.
They were fast like snakes, always on his trail no matter how far he went. He also could not leave the area as Gunner would quickly die under the bombardment of the Ents.
Of course, the large lad could activate his Earth Guardian skill, but Darius wanted him to save it for the main boss. After all, the aide at the reception stated that the way for an Intermediate Adventurer to rise was to kill the second-floor boss a hundred times.
The Killer Mushrooms jumped onto the bodies of the two undead and released deadly spores that could intoxicate and poison even an elephant, but was useless on the duo of undead.
Instead, they systematically chopped the Killer Shrooms into pieces and absorbed the death energy from them, becoming even stronger. One thing that annoyed Darius was that foes killed by the undead duo did not give him experience, only drops.
According to Mikey, the reason was because the death energy that was wholly absorbed by them was a form of elemental law, which was what the system usually processed for Darius to create experience points.
Well, that at least explained why killing things granted experience.
Darius made sure to blink around the sources of the Life-Stealing Vines and cast Ember upon them, reducing the number of enemies pursuing him enough to cast a heal Gunner's way, which was much needed.
The large land roared and cast his Engage skill, which brought the focus of all enemies on him, from Life-Stealing Vines to Killer Shrooms. Right after that, the fellow used Earthen Stomp, sending the entire area into an unbalanced state.
While the monsters were confused and struggling to rise, Darius blinked over and spread as many Embers as he could around. It landed on the Killer Shrooms, the Life-Stealing Vines, and especially the large Ents, dealing great damage to all.
Their screams and screeches as they burned formed a lovely symphony to Joneson and Mikey, as the two danced the tango around the smoldering corpses of these monsters.
Luckily, Joneson and Mikey could only absorb death energy from monsters they killed with their own two hands, allowing Darius and Gunner to gain their rightful bonus.
Darius had the system total everything instead of showing him his gains in repeat through the Settings menu, and did the same for reports on Gunner's own gains.
[You have gained 15,960 EXP, 10 Woodrem Roots, 20 Drain Vines, 20 Mushy Mushrooms, etc.]
[Gunner have gained 15,960 EXP, 16 Tough Barks, 20 Sereoi Leaves, 20 Poisonous Spores, etc.]
[You have leveled up x6! You are now level 20. You have gained 30 Ability Points and 18 Skill Points to spend as you wish!]
[Gunner has leveled up x10! He is now level 19. He has gained 30 Ability Points and 10 Skill Points to spend as he wishes!]
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