Yet from the first time the party went under the water, she was able to do this.
The two frozen hermits were fearful as soon as they sensed that midnight was not just moving past them like some other predators within the large river would.
Instead, she was heading right for them.
Their ice covered claws did nothing to deter her and Midnight easily swatted them away by adding some water mana to her own claws and swiping at the two.
Walker didn't wait for her to finish the small fight and bring him the two bodies for him to bring back to Genesis as examples of aggressive monsters they would face within the river. Instead, he focused on the rocks.
The icy rocks that he was looking at were not the same as the others. Compared to the river rocks at the bottom mixed with sand, these rocks were rounder and definitely more reminiscent of egg or ball shapes.
He even thought that they were the eggs of some underwater monster at first.
It would have made more sense that the two frozen hermits were fighting over food than just some nesting material.
Then again, they had built up other rocks, sand, and some sunken wood here to make nests. So, he wasn't sure what to think of them right now.'glacial rock
This is a unique stone that has spent years affected by the densest water mana. While many would find these rocks in the glacial tundra frozen in massive glaciers or used by ancient monsters as nesting material in the furthest reaches of the frozen wastelands, this rock was left within a river.
Through the changing of the world during ancient times, this glacial rock was left behind as glaciers were moving or broken in the area for one reason or another. Due to this, it has managed to release some of the extremely potent water mana in to the surrounding area and become an intricate aspect of the ecosystem.
While the water mana within is so pure and dense, it is the fact that it is to the level that naturally forming pure water runes may form on some if only temporarily. Those who managed to find these would bring them to their homes and be able to utilize their unique traits for generations before the water mana ran out.
Crafting with them in any form or fashion is both challenging and also extremely dangerous. This is because if failed, the condensed and pure water mana which is so potent it forms ice all around it will explode out if failed.
Causing a very dangerous ice effect to move through the entire area. If successful, powerful items can be made that perfectly channel water mana and allow it to become glacial ice which is much tougher and resilient compared to normal ice.
The best methods…'
With the sheer amount of these rocks around, Walker could tell that the river was more than just affected by it, the only reason that the entire river had not frozen was the large amount of water that moved. Halting the way for the ice to actually form.
Whoever, he could also see that if he were to halt the water for even a few moments, that the water would freeze in to a slush and then float on wards toward the eventual outlet in to the oceans.
Knowing that it wasn't a monster causing these things made Walker a lot more comfortable with the river than if it was a monster.
He would not need to worry too much about those that came to explore. However, he had to worry about the people who would foolishly try and take these glacial rocks to make items out of.
Yes, they would be able to craft powerful items, but the risk without skill was too high. Especially within Genesis where the people could easily be caught up in these things.
It was a different kind of water mana within. Neither the normal water mana nor the dense water mana purified and condensed within Genesis.
This was a more dense ancient level of water mana that came from being trapped within glacial ice for hundreds, if not thousands of years.
The potency allowed for pure naturally forming water runes to form on them.
Not just water runes, pure. The key world that made it much more dangerous since the pure aspect of any naturally appearing mana would be stronger than just about any gathered mana right now.
While Walker had been thinking, Midnight had finished her small fight and bright the two frozen hermits through the water to him. He easily stored them away and she nudged him to get his attention.
He hadn't expected that Midnight would switch back to her dragonkin form, but he realized why when he looked where Midnight had her eyes focused.
On the side of the nearest river bank that they could see were holes.
Not just dug out with dirt, but larger and frozen with ice. This proved that it was much more than just naturally moving water or a monster digging them out.
Of course, they both thought it was some sort of monster, but not just that.
Moving carefully, Walker examined the larger holes in the side and realized that some of them were connected.
The water was moving through them and he could also sense movement within. They were just holes made to make larger underwater ice coated caves.
With confidence, he and Midnight swam in to them toward whatever might be living within. He knew very well that he would be able to handle whatever it was, but he was surprised when the movement he had sensed halted.
A soft glow of light also focused his senses.
'Glimmering eels
This monster is an ancient monster known for creating very intricate ice tunnels wherever they live.
Some of the larger species even inhabit the very ice that makes up the frozen wastelands of the blizzard swept tundra.
They use the potent ice mana they get from swallowing a glacial rock and keeping it near their heart to craft the earth they cut away the earth and then freeze the tunnels in to ice so that
They do not melt.
They also glow due to the fact that they often move toward the surface of the water and absorb the light mana to heal the damage being down to their bodies by the glacial rocks. They are able to absorb and handle the mana but it causes damage due to the high purity and
Potency.
However, some are able to adapt to it entirely and lose their light affinity entirely to become a glacial eel king known for being large enough to consume small parts of floating glaciers in the oceans. Those species can not survive within rivers any longer.
Using their blood and slim skin, unique water resistant and cold resistant potions or amro can be made. Using their teeth very dangerous arrows can be made which cause frostbite to their targets and can even freeze isolated limbs.
The difficulty of this is much higher because of the potency of the water mana within the materials and the decay rate of the materials due to not having a light healing mana affecting them…'
Walker looked at the long slim eel body glowing like first in the sun. It didn't move much and made Walker realize that it was sleeping.
There behind it were several as well, all seemingly resting before they would venture out to absorb the light mana that they needed to counteract the damage from the purer water mana inside by their hearts.
Using the dangers of the glacial rocks to enhance strength and even potentially grow beyond their average species was amazing.
However, the constant damage made it very odd but it also strengthened their abilities to use light mana to heal themselves. An intricate balance.
Midnight moved and started to fight the eels that were larger while the smaller ones rushed away as they woke up. They would make good research materials to see what else could be
Found.
Meanwhile, Walker kept looking out for anything else that might be a threat. He didn't think they had seen enough of the frosty river they had just entered.
While they knew the source of the cold, the pure and dense water mana had to have more effects than just some ancient or unique monsters. There was just a gut feeling telling him this was the case.
…
…
…
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